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- x_ unsigned char Entity_Distance_Per_Anim_Frame[Max_Entity_Types];
- x_ unsigned char Entity_Foot_Width[Max_Entity_Types];
- x_ unsigned char Entity_Foot_Height[Max_Entity_Types];
- x_ unsigned char Entity_Height[Max_Entity_Types];
- x_ unsigned char Entity_Width[Max_Entity_Types];
- x_ unsigned char Entity_Feet_X_Start_Offset[Max_Entity_Types];
- x_ unsigned char Entity_Feet_Y_Start_Offset[Max_Entity_Types];
- x_ unsigned char Entity_Sight_Width[Max_Entity_Types];
- x_ unsigned char Entity_Sight_Distance[Max_Entity_Types];
-
- // NPC SCRIPT
-
- /* mothship */
- <Scentity1>
- /* Scentity TYPE Name */ mothship
- /* XY Dpaint locations of animations 1-8 */
- 64 16 64 16 24 16 24 16 -1
- /* Movement Distance in Pixels per Anim Frame */ 2
- /* Entity Foot Width in Pixels - 1 */ 39
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 40
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 0
- /* Entity Feet Y Start Offset */ 16
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 30
- /* XY Overlap Animations 1-8 */
- -2 -2 120 16 -2 -2 104 16 -1
- /* Overlap Width & Height 1-8 */
- 16 16 16 16 16 16 16 16 -1
- /* Overlap X & Y Offset from base xy */
- 0 0 0 0 24 0 24 0 -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag, 5-2 step RL) */
- 5
-
- /* shuttle */
- <Scentity2>
- /* Scentity TYPE Name */ shuttle
- /* XY Dpaint locations of animations 1-8 */
- 160 16 160 16 136 16 136 16 -1
- /* Movement Distance in Pixels per Anim Frame */ 2
- /* Entity Foot Width in Pixels - 1 */ 23
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 24
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 0
- /* Entity Feet Y Start Offset */ 0
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -2 -2 200 16 -2 -2 184 16 -1
- /* Overlap Width & Height 1-8 */
- 16 16 16 16 16 16 16 16 -1
- /* Overlap X & Y Offset from base xy */
- 0 0 0 0 8 0 8 0 -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 5
-
- /* cloud city */
- <Scentity3>
- /* Scentity TYPE Name */ cloud
- /* XY Dpaint locations of animations 1-8 */
- 24 32 -1
- /* Movement Distance in Pixels per Anim Frame */ 0
- /* Entity Foot Width in Pixels - 1 */ 15
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 16
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 8
- /* Entity Feet Y Start Offset */ 8
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -1
- /* Overlap Width & Height 1-8 */
- -1
- /* Overlap X & Y Offset from base xy */
- -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 0
-
- /* vos legas */
- <Scentity4>
- /* Scentity TYPE Name */ voslegas
- /* XY Dpaint locations of animations 1-8 */
- 40 32 -1
- /* Movement Distance in Pixels per Anim Frame */ 0
- /* Entity Foot Width in Pixels - 1 */ 15
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 16
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 8
- /* Entity Feet Y Start Offset */ 8
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -1
- /* Overlap Width & Height 1-8 */
- -1
- /* Overlap X & Y Offset from base xy */
- -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 0
-
- /* plant city */
- <Scentity5>
- /* Scentity TYPE Name */ plantr
- /* XY Dpaint locations of animations 1-8 */
- 56 32 -1
- /* Movement Distance in Pixels per Anim Frame */ 0
- /* Entity Foot Width in Pixels - 1 */ 15
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 16
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 8
- /* Entity Feet Y Start Offset */ 8
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -1
- /* Overlap Width & Height 1-8 */
- -1
- /* Overlap X & Y Offset from base xy */
- -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 0
-
- /* destroyed city */
- <Scentity6>
- /* Scentity TYPE Name */ destroy
- /* XY Dpaint locations of animations 1-8 */
- 72 32 -1
- /* Movement Distance in Pixels per Anim Frame */ 0
- /* Entity Foot Width in Pixels - 1 */ 15
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 16
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 8
- /* Entity Feet Y Start Offset */ 8
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -1
- /* Overlap Width & Height 1-8 */
- -1
- /* Overlap X & Y Offset from base xy */
- -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 0
-
- /* rebel town */
- <Scentity7>
- /* Scentity TYPE Name */ town
- /* XY Dpaint locations of animations 1-8 */
- 88 32 -1
- /* Movement Distance in Pixels per Anim Frame */ 0
- /* Entity Foot Width in Pixels - 1 */ 15
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 16
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 8
- /* Entity Feet Y Start Offset */ 8
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -1
- /* Overlap Width & Height 1-8 */
- -1
- /* Overlap X & Y Offset from base xy */
- -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 0
-
- /* kkistik city */
- <Scentity8>
- /* Scentity TYPE Name */ kkistik
- /* XY Dpaint locations of animations 1-8 */
- 104 32 -1
- /* Movement Distance in Pixels per Anim Frame */ 0
- /* Entity Foot Width in Pixels - 1 */ 15
- /* Entity Foot Height in Pixels - 1 */ 15
- /* Entity Width In pixels */ 16
- /* Entity Height In pixels */ 16
- /* Entity Feet X Start Offset */ 8
- /* Entity Feet Y Start Offset */ 8
- /* Entity Sight Width */ 1
- /* Entity Sight Distance */ 5
- /* XY Overlap Animations 1-8 */
- -1
- /* Overlap Width & Height 1-8 */
- -1
- /* Overlap X & Y Offset from base xy */
- -1
- /* Flag (0, 1-8 dir, 2-2 step 4 dir, 3-1 step 4 dir, 4-4 dir diag) */
- 0
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-
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